Infiniflier is an ‘endless runner’ Minigame where you dodge obstacles and collect energy and powerups to see how far you can fly before it’s game over. In this development screenshot you can already see several of these mechanics coming together. With heavy inspiration from a tutorial series I did several years ago to create anContinue reading “A Roadmap to Infiniflier”
Author Archives: Impostrophe
3 Minigames on the Pile and more!
Minigame Pile now has 3 Minigame prototypes and a Hub World level to help show how the many games will eventually be intertwined. There are also a ton of changes to the site and surrounding technologies, such as Discord and Trello. Check em out and stop by the Discord channel to see what’s going on!
August 2019 Minigame Pile Update
Hey all! I’ve been working at expanding the Multiplayer system to the whole project and converting it into a hybrid C++/Blueprints system by adding more multiplayer components through C++. This has proven to be a real mess, which got me rethinking how I can most effectively utilize my time. I first set out to createContinue reading “August 2019 Minigame Pile Update”
First Game on the Pile: Simone Says
Now that there is a bit of a framework in place (game / genre navigation and a multiplayer framework), we’re kicking off week 3 of Minigame Pile with work on the first actual minigame: Simone Says. The goal is to get the game out the door by Saturday, so our first iteration of the gameContinue reading “First Game on the Pile: Simone Says”
Project 1 Kickoff: Minigame Pile!
Keep piling it up! With week 2 coming to a close, we have a collection of minigame templates and an online multiplayer framework using Steam. We can’t wait to see what’s coming next!