
Now that there is a bit of a framework in place (game / genre navigation and a multiplayer framework), we’re kicking off week 3 of Minigame Pile with work on the first actual minigame: Simone Says. The goal is to get the game out the door by Saturday, so our first iteration of the game will be pretty modest. A fairly traditional implementation of Simon Says will be dressed up with a few fun twists:
- User-selected sound-sets
- User-selected environments
- User-selected ‘buttons’
And if we can squeeze a little more in:
- Speed-Simone (back-to-back randomized-length sequences)
- Cross-Minigame Score
- Save File Integration
Down The Road (but not too far)
- Online Multiplayer
- VR Mode